MacMolPlt version 2.2 (and higher) supports the QuickDraw 3D
technology available from Apple. QD3D provides a cross application
and (eventually) cross-platform interface for state of the art 3D
graphics of the sort that you normally think of mid to high end SGI
(or other makes) workstations. It does this completely in software on
any powerMacintosh or with harware acceleration if an accelerated
graphics card is present. Note: Version 4.0 of MacMolPlt requires
version 1.5 or later of QuickDraw 3D!
If you would like to try out the QuickDraw 3D support just
download the current version of MacMolPlt,
install the QuickDraw 3D library which is now part of QuickTime
. Then just start up MacMolPlt as usual. To activate (or
deactivate) QD3D just choose the Use QuickDraw 3D menu item from the
Display menu. While QuickDraw 3D is active you may rotate and scale
the molecule as usual. Then to turn off QuickDraw 3D just choose the
Use QuickDraw 3D item again. Note that while QD3D is active the
library will use a large amount of memory in the System memory
partition (actually temporary memory).
Finally here is a short list of plus's and minus's of using
Gordon Group home page.
GAMESS home page.